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Online Keno Rules

Keno Rules
The word
"Keno" has French or Latin roots (Fr. quine five winning numbers,
L. quini five each), but by all accounts the game originated in
China over 2000 years ago. Legend has it that the invention of the game
saved an ancient city in time of war, and its widespread popularity helped
raise funds to build the Great Wall. According to one source, results of
Keno games in great cities were sent to outlying villages and hamlets by
carrier pigeon. Eventually, Chinese immigrants introduced Keno to the West
when they sailed across the Pacific to help build the American trans-continental
railroad in the 19th century.
Keno is similar
to lotto games, in that players have a card or ticket with numbers that
are selected in hopes of matching the numbered balls that are drawn during
play. Early Keno games looked for a match of five numbers to win. Some
Keno dealers used a large jar with a long, thin neck to tumble the balls.
The neck was just wide enough to permit only one ball at time to flow,
thus eliminating any argument about which number was drawn. For obvious
reasons, this jar was called the "Keno goose".
Game Play:
First, players must purchase a Castle
Keno ticket. To buy a ticket, place a $1 chip in the circle marked “Place
Bets” on the Betting Board. None of the betting options can become active
until a ticket is purchased.
Next, players try to predict which
numbers will be drawn by marking from 1 to 15 of the numbered blocks (“Spots”)
on the wall. To mark a block simply mouse over the block and click it.
The block will change color to indicate it has been marked. As you mark
each block, the Spots counter at the bottom of the screen will increment.
(Note that it is possible to mark more than 15 Spots, but the numbers can’t
be drawn until the number of Spots is reduced to 15 or less). To remove
a mark, just click on the block and it will change back to the original
color (and decrement the Spots counter).
Castle Keno. Each option requires a certain number of Spots to be marked
before it becomes active. As you mark Spots, the buttons for the options
will light up when you have satisfied their minimum and maximum Spots requirements
(see Betting Options below).
When you are satisfied with the arrangement
of your Spots, click the desired betting option on the Betting Board to
start the game. Twenty rocks will be hurled toward the Castle, striking
different numbered blocks at random. As each rock smashes a block in the
wall, a flag will unfurl to display the corresponding number. When a number
you marked on the wall is struck by one of the rocks, that’s called a “hit”.
After the final rock has found its
target, the player will be paid according to how many of the rocks hit
marked blocks based on the payout table for the chosen betting option.
BETTING OPTIONS:
Our Keno game is played with a traditional
80-numbered ticket and a draw of 20 numbers whose function is similar to
a standard lottery. The ticket is sectioned into a two halves, with numbers
1-40 on the top and 41-80 on the bottom. We've added a fun twist to the
game by presenting the ticket as a Castle wall, with the 80 numbers painted
on granite blocks that make up the wall. Instead of drawing balls to announce
winning combinations, we use a rock thrown from a catapult to hit the block
corresponding to each number drawn. Will the rock smash the blocks you
selected? It’s fun to watch the wall crumble as you find out!
The five different ways to bet on a Castle Keno ticket are:
- BET
- BET AGAINST
- HIT ALL
- HIGH ROLLER
- TOP OR BOTTOM
Click on one of the links above to see
a betting option’s description and payout table. After each game players
may choose to stay with the same spots they played in the last game (by
clicking on RE-BET button), or mark new spots on the ticket. Different
betting options are enabled as you place your marks, however you may not
mark more than 15 spots on any one game.
BET
The BET option is enabled once you
mark at least one spot on the Keno ticket. (When you click BET, the game
starts – so don’t click it until you are finished marking your numbers.)
You can mark up to 15 of the 80 possible numbers, but no more than 15.
You are paid if one or more of the numbers you marked is smashed by a rock
from the catapult. When a number you marked on the wall is struck by one
of the rocks, that’s called a “hit”.
Let’s say you mark 7 numbers. If
any 4 of those 7 numbers get hit, you are paid $5. If any 5 of those 7
numbers are hit, your payoff is $20. If 6 of the 7 numbers get hit, it
jumps to $250, and if you hit all 7 numbers, you win $2000!
The following is the Bet option payout
table for a $1.00 ticket. The way to read the table is as follows:
| Mark 1 |
| Hit |
Payout ($) |
| 1 |
3 |
|
| Mark 2 |
| Hit |
Payout ($) |
| 2 |
6 |
| 1 |
1 |
|
| Mark 3 |
| Hit |
Payout ($) |
| 3 |
30 |
| 2 |
3 |
|
| Mark 4 |
| Hit |
Payout ($) |
| 4 |
90 |
| 3 |
8 |
| 2 |
1 |
|
| Mark 5 |
| Hit |
Payout ($) |
| 5 |
300 |
| 4 |
11 |
| 3 |
3 |
| 2 |
1 |
|
| Mark 6 |
| Hit |
Payout ($) |
| 6 |
500 |
| 5 |
60 |
| 4 |
5 |
| 3 |
1 |
| 2 |
1 |
|
| Mark 7 |
| Hit |
Payout ($) |
| 7 |
2,000 |
| 6 |
250 |
| 5 |
20 |
| 4 |
5 |
|
| Mark 8 |
| Hit |
Payout ($) |
| 8 |
3,000 |
| 7 |
350 |
| 6 |
50 |
| 5 |
6 |
| 4 |
4 |
| 3 |
1 |
|
| Mark 9 |
| Hit |
Payout ($) |
| 9 |
5,000 |
| 8 |
1,000 |
| 7 |
80 |
| 6 |
15 |
| 5 |
6 |
| 4 |
2 |
| 3 |
1 |
|
| Mark 10 |
| Hit |
Payout ($) |
| 10 |
8,000 |
| 9 |
1,000 |
| 8 |
300 |
| 7 |
50 |
| 6 |
12 |
| 5 |
3 |
| 4 |
1 |
| 3 |
1 |
|
| Mark 11 |
| Hit |
Payout ($) |
| 11 |
10,000 |
| 10 |
3,000 |
| 9 |
800 |
| 8 |
80 |
| 7 |
20 |
| 6 |
8 |
| 5 |
5 |
| 4 |
1 |
|
| Mark 12 |
| Hit |
Payout ($) |
| 12 |
12,000 |
| 11 |
5,000 |
| 10 |
2,500 |
| 9 |
250 |
| 8 |
90 |
| 7 |
30 |
| 6 |
3 |
| 5 |
2 |
| 4 |
1 |
|
| Mark 13 |
| Hit |
Payout ($) |
| 13 |
15,000 |
| 12 |
8,000 |
| 11 |
2,500 |
| 10 |
1,000 |
| 9 |
200 |
| 8 |
40 |
| 7 |
5 |
| 6 |
3 |
| 5 |
2 |
| 4 |
1 |
|
| Mark 14 |
| Hit |
Payout ($) |
| 14 |
18,000 |
| 13 |
8,000 |
| 12 |
4,000 |
| 11 |
1,500 |
| 10 |
800 |
| 9 |
150 |
| 8 |
20 |
| 7 |
10 |
| 6 |
4 |
| 5 |
1 |
|
| Mark 15 |
| Hit |
Payout ($) |
| 15 |
20,000 |
| 14 |
10,000 |
| 13 |
5,000 |
| 12 |
2,000 |
| 11 |
1,000 |
| 10 |
300 |
| 9 |
100 |
| 8 |
20 |
| 7 |
5 |
| 6 |
2 |
| 5 |
1 |
|
BET AGAINST
BET AGAINST is enabled once you have
marked at least 8 Spots on the ticket. With this option you are betting
that none of the numbers you mark will be hit by any of the rocks thrown.
You are paid only if none of the marked numbers get hit. The following
is the Bet Against Payout table for a $1.00 Castle Keno ticket.
| Spots Marked |
Payout ($) |
| 15 |
80 |
| 14 |
56 |
| 13 |
39 |
| 12 |
27 |
| 11 |
20 |
| 10 |
14 |
| 9 |
10 |
| 8 |
6 |
HIT ALL
The HIT ALL option can be played
with 2 to 7 Spots marked on the ticket. You are betting that all the numbers
you mark will be hit. You will be paid only if all the numbers you marked
are among the 20 hits on the wall. The following is the Hit All Payout
table for a $1.00 Castle Keno ticket.
| Spots Marked |
Payout ($) |
| 7 |
28,000 |
| 6 |
5,600 |
| 5 |
1,150 |
| 4 |
240 |
| 3 |
48 |
| 2 |
12 |
HIGH
ROLLER
The HIGH ROLLER option is enabled
once you mark at least one Spot on the Castle Keno ticket. HIGH ROLLER
is played almost like the normal BET option, but the Payout is on a different
schedule where you have to Hit more Spots in order to get paid, but when
you do Hit them the Payout is greater. The following is the High Roller
Payout table for a $1.00 Castle Keno ticket.
| Mark 1 |
| Hit |
Payout ($) |
| 1 |
2.80 |
|
| Mark 2 |
| Hit |
Payout ($) |
| 2 |
11.20 |
|
| Mark 3 |
| Hit |
Payout ($) |
| 3 |
40 |
| 2 |
0.80 |
|
| Mark 4 |
| Hit |
Payout ($) |
| 4 |
160 |
| 3 |
4 |
|
| Mark 5 |
| Hit |
Payout ($) |
| 5 |
680 |
| 4 |
10 |
| 3 |
1 |
|
| Mark 6 |
| Hit |
Payout ($) |
| 6 |
2,000 |
| 5 |
72 |
| 4 |
6.40 |
|
| Mark 7 |
| Hit |
Payout ($) |
| 7 |
6,000 |
| 6 |
280 |
| 5 |
24 |
| 4 |
1.60 |
|
| Mark 8 |
| Hit |
Payout ($) |
| 8 |
12,000 |
| 7 |
720 |
| 6 |
80 |
| 5 |
12 |
| 4 |
1 |
|
| Mark 9 |
| Hit |
Payout ($) |
| 9 |
20,000 |
| 8 |
3,200 |
| 7 |
240 |
| 6 |
32 |
| 5 |
7.20 |
|
| Mark 10 |
| Hit |
Payout ($) |
| 10 |
24,000 |
| 9 |
3,200 |
| 8 |
600 |
| 7 |
104 |
| 6 |
32 |
| 5 |
0.80 |
|
| Mark 11 |
| Hit |
Payout ($) |
| 11 |
24,000 |
| 10 |
12,000 |
| 9 |
1,000 |
| 8 |
100 |
| 7 |
60 |
| 6 |
17.60 |
|
| Mark 12 |
| Hit |
Payout ($) |
| 12 |
28,000 |
| 11 |
16,000 |
| 10 |
4,000 |
| 9 |
800 |
| 8 |
120 |
| 7 |
32 |
| 6 |
6.40 |
| 5 |
0 |
| 4 |
1 |
|
| Mark 13 |
| Hit |
Payout ($) |
| 13 |
28,000 |
| 12 |
20,000 |
| 11 |
12,000 |
| 10 |
2,000 |
| 9 |
600 |
| 8 |
80 |
| 7 |
16 |
| 6 |
1.60 |
|
| Mark 14 |
| Hit |
Payout ($) |
| 14 |
28,000 |
| 13 |
20,000 |
| 12 |
12,000 |
| 11 |
3,200 |
| 10 |
960 |
| 9 |
400 |
| 8 |
40 |
| 7 |
9.60 |
|
| Mark 15 |
| Hit |
Payout ($) |
| 15 |
32,000 |
| 14 |
28,000 |
| 13 |
24,000 |
| 12 |
20,000 |
| 11 |
2,400 |
| 10 |
440 |
| 9 |
120 |
| 8 |
28 |
| 7 |
7.20 |
|
TOP
OR BOTTOM
TOP OR BOTTOM is the only option
that is enabled before you mark the ticket. You only need to place your
bet to be able to use this option. You are betting that the top or bottom
half of the ticket will have significantly fewer hits than the opposite
half. You don’t mark any spots, and you don’t need to choose the Top or
the Bottom. You’re just betting that there will be a large difference between
the hits each half gets.
The greater the difference, the bigger
the payout. The following is the Top or Bottom Payout table for a $1.00
Castle Keno ticket.
Hits on Top
or Bottom |
Hits on
Other Half |
Difference in Hits
between Halves |
Payout ($) |
| 7 |
13 |
6 |
1 |
| 6 |
14 |
8 |
4 |
| 5 |
15 |
10 |
10 |
| 4 |
16 |
12 |
40 |
| 3 |
17 |
14 |
200 |
| 2 |
18 |
16 |
600 |
| 1 |
19 |
18 |
4,000 |
| 0 |
20 |
20 |
10,000 |
Game
Rules by Casino Lux

Game Rules by: CasinoLux.com
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